Borghild: The Hidden Realm
« Home »

Welcome Guest. Please Login or Register.
Jan 28, 2012, 10:28am




CHAT-BOX
DICTATORS
- - senior management - -

UNDERLINGS
- - middle management - -


MODSQUAD
- - moderators - -


Borghild: The Hidden Realm :: Home
Forum NameTopicsPostsLast Post
Staff Offices
[ ][image] (2 sub-boards)

Moderator: Hecate Dragonheart
33on Apr 9, 2011, 8:19pm
by Kevin
in HI!!!!
[ ][image] (1 sub-board)

Moderators: Hecate Dragonheart, Dark Wraith, Will Taylor
11on Apr 10, 2011, 8:07pm
by Hecate Dragonheart
in About the Underlings
[ ][image]

Moderators: Hecate Dragonheart, Dark Wraith
11on Apr 10, 2011, 8:11pm
by Hecate Dragonheart
in About the Modsquad
Official Business
~ Starting Out ~
[ ][image] (4 sub-boards)
Contents:
~ New Members Guide
~ History of the Lands
~ The Races of Borghild
Moderator: Hecate Dragonheart
3450on Jun 29, 2011, 10:46pm
by Hecate Dragonheart
in - - helgardh - - (WIP)
[ ][image]
Activity Checks
Moderator: Hecate Dragonheart
49on Aug 17, 2011, 1:26pm
by Dark Wraith
in Activity Check August ...
[ ][image]
Absenses
Moderator: Hecate Dragonheart
00
[ ][image] (3 sub-boards)
Affiliation and Advertising
Moderator: Hecate Dragonheart
5050on Dec 9, 2011, 3:09pm
by Emma
in Flying For Home!
Take to the Road
~ Character Creation ~
[ ][image] (3 sub-boards)
Apply for characters here
Moderator: Hecate Dragonheart
89on Oct 23, 2011, 10:19am
by Larceny Firefly
in Larceny Natalie Firefly
[ ][image]
Accepted Characters
Moderator: Hecate Dragonheart
817on Apr 24, 2011, 3:51am
by Aramil Cassidy
in Aramil Cassidy (Finished)
[ ][image]
Canon Characters
Moderator: Hecate Dragonheart
822on Jun 19, 2011, 11:44pm
by Hecate Dragonheart
in Hlyrnir Canons
[ ][image] (5 sub-boards)
Pets; Horses; Beasts; Weapons; Powers.
Moderator: Hecate Dragonheart
1212on Nov 9, 2010, 8:55pm
by Hecate Dragonheart
in Snowdrift (For Dele...
[ ][image] (4 sub-boards)
Realtionships; Plots; Thread Trackers; Alter Egos.
55on Dec 8, 2010, 8:17pm
by Hecate Dragonheart
in Site wide : Turn thing...
The Kingdoms
~ The World of Borghild ~
[ ][image] (5 sub-boards)
- The Island Refuge -
[image]

Helgardh is a place of worship to all the Mystics, but it is now also a refuge for people to escape the reality of war.
332on Jun 17, 2011, 4:51am
by Dark Wraith
in Death's Troubles (Dark)
[ ][image] (4 sub-boards)
- The Hidden Kingdom -
[image]

Deep below the surface of the lake that surrounds the Helgardh, one can find the hidden kingdom of Atlantis that the Rusalka call home. If you wish to visit this watery world, take a deep breath
00
[ ][image] (8 sub-boards)
- Land of the Dunadein -
[image]

Inhabiting Hlyrnir one can find a human race imbued with magic. The Kingdom is divided into lord-holds, watched over a warden lord in a castle. The Lords of the castles that govern these regions are descendants from the warriors that called themselves the Knights of Celta.
220on Sept 5, 2011, 8:52am
by Maya Oakley
in Winds of change (Aramil)
[ ][image] (4 sub-boards)
- The Alfar Empire -
[image]

Hidden within the trees of Elaniy is the city of Nemorum where the nature loving Alfar live. All who live here dwell in peace but deep within the city an army is trained for times of war when the time arises
Moderator: Hecate Dragonheart
00
[ ][image] (5 sub-boards)
- The Strzyga Nation -
[image]

Surrounded by darkness, poisoned rivers, nightmare filled forests and volcanic plains, the Strzyga of Nidavellier are a naturally violent race. Nidavellier is the home and sanctuary to all those who hold a thirst for blood. The many villages here hold families and clans which hold great and unique powers. Be on your guard.
00
[ ][image] (5 sub-boards)
- The Schadaw Plains -
[image]

You can wander these plains for years and never find a village, town, city, waterhole or shelter of any kind, for this is the land of the Schadaw. Hidden with ancient magic the savannah plains are home to the many tribes of the Schadaw, wraith-like figures with a lust for power.
218on Jun 17, 2011, 6:39am
by Dark Wraith
in This means war!
[ ][image] (7 sub-boards)
- The Kentauroi Forest -
[image]

To the North of Alfheim, Hlyrnir and Nidavellier, lies a secluded and warded part of the forest, where the Kentauroi reside. Deep within the trees and underbrush is where those who are half humanoid, half creature live in harmony and are protected against those that wish them harm. Here no one with ill intent or darkness in their souls can reach them.
11on Apr 25, 2011, 7:51am
by Adonia "Stark" Xenakis
in Treated like a horse.....
[ ][image] (7 sub-boards)
- The Dragon's Corner -
[image]

Amidst the ruins of an ancient noble civilisation lays the startings of a new one, the Dragons. Beneath the treacherous terrain that makes the Island lies the caves within which the scaled beasts live, however they do not think like beasts. They are a wise and peaceful race in nature and prefer knowledge to physical power. They are the diplomats of Borghild
00
[ ][image] (3 sub-boards)
- The Black City of the Sky -
[image]

Floating high above the Bad Lands of Vidblain, hidden by clouds is the city of Vindlblain, held there by the magic of the Mystics it stays anchored over the Bad Lands away from all others. The Black-Wing Valkyrie race live here plotting against their cousins, the White-Wing Valkyrie.[/blockquote]
00
[ ][image] (2 sub-boards)
- The Golden City of the Sky -
[image]

Held high above the ground, floating on clouds, one would be able to find the fabled golden city of Hriod.It is the home of the famed, White-Wing Valkyrie that are constantly plotting against their cousins, the Black-Wing Valkyrie.
00
[ ][image] (6 sub-boards)
- Desert of Outcasts -
[image]

Hidden within the desert sands and deep canyon rifts lies the home of the Vidblain Raiders. Rebels and Outcasts they live together, a mixture of all the races, for one purpose: revenge. The people here sell their skills and talents to help in wars, civil skirmishes and any job offered with the right payment. No one here will be your friend, it is every being for themselves.
00
[ ][image] (4 sub-boards)
[image]

Here you can find various small islands out in the oceans away from the mainland of Borghild. These lands remain independent from the Lokeran Council as they choose to stay well away from the wars of their distant neighbors. But will this peace last?

Admin note: These are considered NPC countries as no one is allowed to play the governing roles of these lands. But feel free to visit these islands with your characters and if they do run into the governing bodies, remember = NPC.
00
A Spot of Fun
~ OOC Section ~
[ ][image] (4 sub-boards)
Here you will find stories, poems, photo albums and graphics galleries
11on Jan 13, 2010, 5:58am
by Hecate Dragonheart
in Request for a Gallery
[ ][image]
Every now and then we would all need a spot of laughter to lighten our moods
00
[ ][image]
For all your gaming needs. Enjoy.
26on Dec 6, 2010, 5:00am
by Maya Oakley
in Personal Stalkers (New...


Info Center
Forum Statistics
i
Total Topics: 145   -   Total Posts: 257
Last Updated Topic: Flying For Home! by Emma (Dec 9, 2011, 3:09pm)
View the 10 most recent posts of this forum.
Total Members: 24
Newest Member: Larceny Firefly
Users Online
online
0 Members, 5 Guests. Most users online was 23, Jul 22, 2011, 9:30am
Active Users In The Past 24 Hours
online
0 Members, 40 Guests


Login
Login with your social network or forum account:
Keep me logged in
Username:Create New Account
Password:Forgot Your Password?

SHORTCUTS
BORGHILD: THE HIDDEN REALM
- - the plot - -
There are many tales of distant worlds and hidden realms of our own planet… and yet none of the tales ever turn out to be true. Except for one.

Many people have theorized about the existence of parallel worlds that are linked to our own and we are forever trying to breach the barrier between that world and our own. Many religions thought of two realms linked to the Earth, they were called Heaven and Hell.

The Greeks called these places ‘The Elysian Fields’ and ‘Tartarus’. For the Egyptians it was simply the Afterlife. But for the Nordic people, it was Valhalla and Hel. The Earth had become plagued with the beasts created by the gods… Fenrir, Jörmungandr, Sköll, Hati Hróðvitnisson… that the Earth was no longer safe for the human race. But laying parallel to Earth was another world that the gods could access by travelling to it through a void in both time and space… a void that could be found within the Stonehenge of Wiltshire, England.

The Norse gods had called the Earth, Midgard, and charged one of their own with its protection and the protection of Mankind. The God charged with the duty was Thor, the god of Thunder and the wielder of Mjölnir. However, the gods could not completely leave their realm forever if they wanted to rescue a select few of humans from Midgard and place them in their found parallel world. They decided to turn a selected few mortals into Incidental Gods that would be charged with the selection of the traveller humans and the protection of their selected. The Incidental Gods would travel to their neighbouring world and remain in the astral realm connected to that world. But they gave a name to their Incidental Gods – the Mystics.

The Mystics were chosen from all walks of life on Earth – including one very tame Lion from the wilds of Africa. The powers given to the Mystics would give them the ability to travel through time and space… and even change their own appearance. Most of the humanoid Mystics would then have two genders to choose from depending on their mood, male and female. However, one chose to stay female… and the lion could only ever be male.

The eldest of the Mystics was a Slavic girl named Mira. She had long silken black hair that exceeded in length past her waist, and her eyes were unnaturally icy silver… and her skin was as pale as snow. Odin himself selected Mira because of her divine singing voice, and wisdom that she possessed that was beyond her years. He gave her a new name of Welsh origin – Ceridwen, meaning ‘blessed song’.

Second to her was a Dutch girl named Tryne. She was a short girl with purple-blue eyes and fiery red hair that was a mess of curls and waves. Tryne was pale skinned and easily burned by the sun… but her determination matched the “fire” of her hair. She had been selected by Freya, and was blessed with the Japanese name of Takara, meaning “treasure”.

Thirdly was an English boy with scruffy brown hair and green eyes. He was called Arthur and he was obsessed with Mythology, particularly Norse Mythology. All of the Norse Gods selected him because he was classed as one of their faithful, so they made him a Mystic and gave him the name of Lucian, which was Latin for ‘light’.

After Lucian there was another Slavic girl, the younger sister of Mira, who had been previously selected. Brana was younger than Mira by a couple of years, but showed magical talent that even impressed the Norse Gods. Brana was selected by Freyja because of her talent, after all one of Freyja’s areas of expertise was seiðr (otherwise known as sorcery and witchcraft). Freyja gave the girl the name of Aradia, which was Greek for ‘Goddess of Witches’.

Next to be chosen were the twins Andreea and Andrei. Fraternal twins, Andreea and Andrei were orphans adopted into a circus family. They were Roma gypsies, travelling with the circus – Andreea a fortune teller, and Andrei an acrobat. Some even believed that the twins had a psychic link between them… but they were very different. They were close, while being at war with each other. Andreea had white blonde hair and blue eyes, while her brother had dark brown hair and golden-brown eyes. For some bizarre reason the Norse Gods liked the twins, simply because of their sibling feuds. The gods gave them knew names… words translated in the Romanian language. Andreea was called Credinţă meaning “faith”, while her brother was called Soartă meaning “fate”.

After the twins, an Australian girl from the high country of the Snowy Mountains was selected because of her bond with her horses. Some said that she was a horse whisperer, with the natural ability to literally talk to horses. But the claims were never proven. Leann was ten years old when she was selected… the youngest of the Mystics to guard the hidden realm. Other than her gift with horses, Leann was often found sitting in the branches of trees, which inspired the gods to give her the new name of Liana – of French origin meaning “to twine around”. It was also the name of a vine found in tropical rainforests.

Lastly, the Norse Gods chose a young girl from the isle of Rhodes in the Greek Isles. They had watched this girl for quite some time and noticed that she seemed to be more at home in the water than she did on dry land. Friends with dolphins and seals alike, Catherine seemed to be a Human mermaid of sorts, spending hours in the water without tiring. They didn’t know why, but the Norse gods felt that they needed someone with her talents. Upon turning her into a Mystic they gave her the Greek and Latin name of Aqua… in Greek it meant “of the water”, but in Latin it simply meant “water”.

All the Mystics had been chosen... but the Norse gods wanted an animal amongst the Mystics as a divine animal. It was along the same lines as the Norse Gods having divine animals amongst them… no particular reason, just because they were there. Unless they were the get of Loki, then that was a different matter all together. They decided upon a Lion from Africa, that had been reared by humans from birth. His name was Fahamu, which was Swahili for ‘intelligence’. The Norse gods liked the Lion’s name and decided not the change it like they had with the people and put him amongst the group of Mystics as the divine animal.

It took little over four years for the Mystics to select the traveller humans to take to the new realm and guided them through Stonehenge of Wiltshire and through the portal to the new realm. The humans, now called Dunadein, settled into the land of Hlyrnir, which had been left unconquered so that it was easy for the Dunadein to call it their own. Three years after the settlement the Dunadein learnt of their neighbours… to the East they had the Alfar of Alfheim. Tall, lean and pointed eared creatures that seemed to resemble everything that the words beauty and grace brought to mind. Vegetarians by habit, the Alfar were curious of the Dunadein and an alliance was quickly forged between the two kingdoms.

To the north of Hlyrnir there was Jotunheim, which was the home of the Kentauroi. Appearing to be half horse, the Kentauroi were a race that was proud of their appearance and strength, and naturally talented archers… the Dunadein were right to be naturally wary of a race that was so naturally gifted at an art of war.

To the south there were the Schaduw of Svartalfheim. The Dunadein discovered that there southern neighbours could turn themselves invisible and were hunters that killed anyone that wasn’t at least partly of their race. It became common practice that the Dunadein stayed out of Svartalfheim.

To the West of Hlyrnir was Gimir, a dormant volcanic island that was home to large beasts with scales and wings – Dragons. Fire breathing beasts, the humans were naturally terrified of these neighbours of theirs and many humans became Dragon Slayers. But when they learnt the dragons meant no harm to the humans, dragon hunting became outlawed… but it still happens occasionally by those who just really hate dragons.

It took two years to learn of the other races in Borghild – Strzyga, Rusalka, Nymph, Periannath, Dvergar, Werewolf, Valkyrie, Fae, Gargoyle, Vila, Samodiva, Yokai and Star Farers. Then strange things started to happen… the Dunadein were becoming magical, and it was then that magic academies started popping up around the realm. The Academy of the Mists was the most notable… ruled by various races the isle of Helgardh was a refuge for those of magical gifts and those escaping wars. The second most notable was the Mageia in Jotunheim, found up in the treetops of the forest, the academy was also a refuge for the magically gifted. The third most notable was the Seekers in Hlyrnir near the Mystic Mountain – started by humans for their own magically gifted; it had foreign scholars come to teach the young humans how to control their magic. It was later noticed that some of the humans had broken apart from their race to become two other races – the Shapeshifters and the Enchanted Animals. But it was an uneasy time for the magically gifted… as most people were afraid of magic and the result was often drowning or burning at the stake under the persecution of being a “witch” or “warlock”.

Since the day of the discovery of the new realm by the Norse gods, there has been countless wars and uneasy peace while kingdoms built up their armies once again after the tolls of war. The Mystics watched from their star kingdom at the on goings of the realm below with a mixture of curiosity, severe interest or simple distaste of the wars that were occurring. But they can’t help themselves when they choose to meddle in the on goings of the realm. The Mystics couldn’t help themselves when they started to favour some races over others. Ceridwen became the Mystic of the Alfar, while her sister, Aradia, became the Mystic of the Strzyga. Lucian stayed true to his former race and favoured the Dundein. Takara had a instinctual liking of the dragons, while Liana became the Mystic of the Kentauroi. The twins, Credinţă and Soartă favoured the Valkryie… taking different sides of the line, Credinţă favoured the White-Wing Valkyrie and Soartă favoured the Black-Wing Valkyrie. And lastly Aqua became the Mystic of the Rusalka… naturally since she preferred the water over dry land.

The Mystics started the take on the subtle appearance of their favoured races, which would later become their permanent appearance so that their favoured races could relate to them more easily.

Even the Lion, Fahamu, got in on the drill of favouring races and chose the Schaduw. However, he couldn’t take on their appearance… but he did teach them how to tame the lions of Svartalfheim as an aid in hunting and war.

Ever since the realm was discovered the Mystics and the Norse Gods have meddled in the affairs of the races of the realm, simply for the enjoyment of it… or it had some form of benefit to the Gods themselves. The Mystics know they are Gods in their own right… but the Norse Gods never made them forget that the Mystics were Incidental Gods… and not Primal Gods like their selectors are. But in a strange twist of fate… the Norse Gods are not the only ones to visit the hidden realm… but Celtic, Scottish and Irish gods have started to visit… and even Greek gods too.

But not only that… they have started having children with the Dunadein of Hlyrnir… Demi-Gods. What is happening to the control over the realm?

SITE PLOTS
WEATHER
Year ~ 1330 AD
Month ~ Ferone
Season ~ Snow-Fall

~ Description of the current Weather ~

Snow-Fall is the coldest season of the year in temperate climate, between Leaf-Bronze and Rosat. At the Snow-Fall solstice, the days are shortest and the nights are longest, with days lengthening as the season progresses after the solstice. To survive the harshness of winter, many animals have developed different behavioral and morphological adaptations for the season: Migration, Hibernation, Resistance, thicker coats of fur or even taking advantage of the insulating properties of snow by borrowing in it.

THE WORLD MAP
Map of The World by Kel and Emma
TEASER TRAILER
ALLIANCES
- - affiliates - -
Dark ChaosWarriors: Get Out Alive

God TearsLOTR: Whispers From The Mountains

ScriptologyThe Third World

Vampire Academy: The Story ContinuesBetween the Mists

Tides of ValhallaAlighieri Academy

Powers Academylady of the lake

``Camp Half-BloodNew Heroes

ASCENDING EUPHONYD E I C I D E

Welcome To CamelotThunderhead

Naeos

GRAPHICS CREDIT


Click Here To Make This Board Ad-Free


This Board Hosted For FREE By ProBoards
Get Your Own Free Message Boards & Free Forums!
Terms of Service | Privacy Policy | Report Abuse | Mobile